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Most prominent in the differences between the two platforms is the vegetation density in Anthem's Freeplay mode.
![anthem pc graphics settings anthem pc graphics settings](https://gameranx.com/wp-content/uploads/2018/03/Anthem-Development-1024x576.jpg)
It then compares these Medium settings to the PC version of Anthem's maximum Ultra settings, showing the differences between the two. Its performance analysis establishes where the Xbox One X falls in the tier of PC settings, showing that the console runs around the PC's "Medium" settings across the board.
![anthem pc graphics settings anthem pc graphics settings](https://assets.tentonhammer.com/app/public/ckeditor/picture/000/053/050/content/NvidiaSettings.png)
Anthem pc graphics settings Patch#
BioWare continues to work on further optimizations, but the day one patch offered an opportunity to break down the visuals between Anthem's top performing platforms of the PC and Xbox One X.ĭigital Foundry took the time to compare how Anthem runs on Xbox One X with its PC counterpart. You can join the discussion on the performance and graphical impact of Nvidia DLSS in Anthem on the OC3D Forums.Anthem's now available on all platforms, and analysis regarding the game's visuals show that while persistent issues remain, graphics quality and stability have been remarkably improved since the VIP demo. On the RTX 2080 Ti, Anthem may not look better with DLSS enabled, but it certainly plays better.
Anthem pc graphics settings series#
Anthem plays much better at higher framerates, which makes DLSS a must at 4K on RTX series graphics cards.
![anthem pc graphics settings anthem pc graphics settings](https://cdn.mos.cms.futurecdn.net/xxgko3TCprtqfojot9vAuG.jpg)
This loss in detail will not be noticed by many players, especially in fast-paced action scenes. These framerates wouldn't be possible at 4K without DLSS.ĭLSS is a mixed bag, but at 4K the performance increase that's offered by the feature can be well worth the decrease in overall scene detail. Inside caves and caverns, Anthem can shoot up to 90-100 FPS at 4K Ultra DLSS, though in demanding areas the game remains below 4K 60FPS. On the RTX 2080 Ti, we played the game for several hours with DLSS enabled, moving through several missions to find that framerates mostly stayed between 50FPS and 80FPS at 4K Ultra settings. That said, the performance increase offered by DLSS is well worth the slight increase in blur. At 4K, this performance boost is well worth the loss in quality, but at 1440p the graphical differences will make the decision to enable DLSS a lot more difficult.Įven on our 43-inch 4K gaming screen, we found it extremely difficult to spot the differences between our 4K Native and 4K DLSS screenshots, though careful inspection of these images does reveal that DLSS looks worse that native 4K renderings. Though this effort we found that the graphical impact of DLSS can be changed depending on the resolution a game is played at, explaining why the feature isn't available at all resolutions and is locked down to 4K at 1440p in Anthem.Īt both 1440p and 4K, using DLSS resulted on a reduction in overall image quality, but at 4K the feature also gave us a whopping 35%+ boost in performance, both on the RTX 2080 Ti and the RTX 2060. This analysis took a while to finish, and that is because we went to the effort to test DLSS at both 1440p and 4K. In Anthem, it looks like a form of post-process image sharpening is happening at 1440p, resulting in some oddities in our screenshots. Yes, 4K images are higher resolution, but what we are getting at here is that when DLSS is enabled that games will react differently depending on its resolution. If you look at pages two and three of this analysis, you will see a stark difference in the quality of DLSS at 1440p and 4K. We already knew that DLSS was restricted to specific resolutions on specific graphics hardware, but now it looks like DLSS has some underlying settings that are impacting image quality. At 1440p, we found that images appeared as if they were artificially sharpened, whereas 4K images were cleaner and less grainy as a whole. When playing Anthem, we quickly found that DLSS acted differently at different resolutions, a result that we didn't expect.